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Creative Destruction

dc.contributor.authorJury, Helen
dc.date.accessioned2009-06-05T20:26:11Z
dc.date.available2009-06-05T20:26:11Z
dc.date.issued2009-03-22
dc.identifier.urihttp://hdl.handle.net/1803/3053
dc.descriptionA paper for Human and Organizational Development 2720: Advanced Organizational Theory, Fall 2008. Jury explains that companies need to adapt their products to a changing market by responding to the needs of consumers through technological advancement. She looks specifically at Sony and Blockbuster to see how two different companies responded to a similar problem.en
dc.language.isoen_USen
dc.publisherVanderbilt University. Writing Studioen
dc.subjectUndergraduate Writing Symposiumen
dc.subjectAdvanced Organizational Theoryen
dc.subject.lcshBlockbuster Entertainment Corporationen
dc.subject.lcshCreative destructionen
dc.subject.lcshCompetitionen
dc.subject.lcshTechnological innovations -- Economic aspectsen
dc.subject.lcshStrategic planningen
dc.subject.lcshSony Corporationen
dc.subject.lcshNew productsen
dc.subject.lcshHome entertainment industry -- Technological innovationsen
dc.subject.lcshIndustrial managementen
dc.titleCreative Destructionen
dc.typePaperen
dc.description.collegePeabody College of Education and Human Developmenten
dc.description.departmentDepartment of Human and Organizational Developmenten


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