Creative Destruction

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dc.contributor.author Jury, Helen
dc.date.accessioned 2009-06-05T20:26:11Z
dc.date.available 2009-06-05T20:26:11Z
dc.date.issued 2009-03-22
dc.identifier.uri http://hdl.handle.net/1803/3053
dc.description A paper for Human and Organizational Development 2720: Advanced Organizational Theory, Fall 2008. Jury explains that companies need to adapt their products to a changing market by responding to the needs of consumers through technological advancement. She looks specifically at Sony and Blockbuster to see how two different companies responded to a similar problem. en
dc.language.iso en_US en
dc.publisher Vanderbilt University. Writing Studio en
dc.subject Undergraduate Writing Symposium en
dc.subject Advanced Organizational Theory en
dc.subject.lcsh Blockbuster Entertainment Corporation en
dc.subject.lcsh Creative destruction en
dc.subject.lcsh Competition en
dc.subject.lcsh Technological innovations -- Economic aspects en
dc.subject.lcsh Strategic planning en
dc.subject.lcsh Sony Corporation en
dc.subject.lcsh New products en
dc.subject.lcsh Home entertainment industry -- Technological innovations en
dc.subject.lcsh Industrial management en
dc.title Creative Destruction en
dc.type Paper en
dc.description.college Peabody College of Education and Human Development en
dc.description.department Department of Human and Organizational Development en

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