Show simple item record

Creative Destruction

dc.contributor.authorJury, Helen
dc.date.accessioned2009-06-05T20:26:11Z
dc.date.available2009-06-05T20:26:11Z
dc.date.issued2009-03-22
dc.identifier.urihttp://hdl.handle.net/1803/3053
dc.descriptionA paper for Human and Organizational Development 2720: Advanced Organizational Theory, Fall 2008. Jury explains that companies need to adapt their products to a changing market by responding to the needs of consumers through technological advancement. She looks specifically at Sony and Blockbuster to see how two different companies responded to a similar problem.en
dc.language.isoen_USen
dc.publisherVanderbilt University. Writing Studioen
dc.subjectUndergraduate Writing Symposiumen
dc.subjectAdvanced Organizational Theoryen
dc.subject.lcshBlockbuster Entertainment Corporationen
dc.subject.lcshCreative destructionen
dc.subject.lcshCompetitionen
dc.subject.lcshTechnological innovations -- Economic aspectsen
dc.subject.lcshStrategic planningen
dc.subject.lcshSony Corporationen
dc.subject.lcshNew productsen
dc.subject.lcshHome entertainment industry -- Technological innovationsen
dc.subject.lcshIndustrial managementen
dc.titleCreative Destructionen
dc.typePaperen
dc.description.collegePeabody College of Education and Human Developmenten
dc.description.departmentDepartment of Human and Organizational Developmenten


Files in this item

Icon

This item appears in the following Collection(s)

Show simple item record